GenEd-CCC Community & Cultural Contexts Credits: 3
This course meets the General Education requirement for Community & Cultural Contexts (Formerly Areas 2 and 3)
GenEd-E General Education Elective Credits: 3
This course meets the General Education requirement for General Education Elective.
Choose a course from the General Education Scientific Reasoning, Community/Cultural Contexts, Creative Work or Elective Menus.
Total Credits: 15
Semester 1 Advising Note
CMT-101: New degree-seeking students enrolled in 9 credits or more must take a Learning Community Seminar or a Learning Community Cluster within their first year
GenEd-SR Scientific Reasoning Credits: 4
This course meets the General Education requirement for Scientific Reasoning (Formerly Area 5)
Choose one course from Scientific Reasoning Menu
ElectiveCareer Elective Credits: 3
Select the career elective from the Computer Media Technology or Visual Media Arts Department
Total Credits: 16
Semester 4 Advising Note
Apply for graduation
Upon Completion of This Concentration Graduates Will Be Able To:
Create game characters.
Create 3D objects as game constructs.
Create 3D lakes, rivers, streams, beverages, soft candy products and liquefied solids to name a few.
Effectively light and shade the game scene.
Animate the game scene.
Manage the game development process.
Students completing this program qualify for entry level positions in local and national gaming and computer simulation companies. The career outlook for computer gaming/simulation opportunities is projected to grow at a rapid rate in the coming years. The inclusion of computer generated graphics in movies, television, educational tutorials and social media have made this career choice very attractive.